Tag Archives: Ramblings
The Games Press

Just read a pretty nice article from RPS’s Kieron (it’s a pretty old one though). If I ever manage to sort-of finish Overdrive Assault, I really should send him (and numerous other people) a copy. And make loads of outrageous statements 🙂 I think I could manage that.

Kind of reminds me how Linus Torvalds is occasionally quoted making fun of everybody who disagrees with him. I very much agree that it does make the coverage a lot more interesting and lively, some very important pro-tips can be found in that article.

New styling

I’ve switched to another theme for my website; it should be a lot easier to actually leave comments now (before I only received comments from spambots, and now humans have a chance to be heard ;))
If you have something to say, feel free to drop a comment, enjoy!

Do games speak their own language?

Found an interesting discussion piece [here], the motto seems to be ‘less talk, more rock’. At the very least an entertaining read, and I feel that there is truth to be found there. I feel that the point he’s trying to make is that (good) games have a particular method of communicating with their audience – not by spoken word, thought or even ideas but by action. The ‘doing’ is doing the talking, if you catch my drift 😉

Why do commercial records sound alike?

Just read an interesting article which details the entire process of making a commercial record, which you can find [here]
Warning – it’s a fairly long read (for internet standards anyway)

Tutorials

I’ve just decided to write tutorials for some of the stuff I’m working on, which can be found [here]. Right now there’s not a whole lot to see until I figure out how to make code *somewhat* readable on teh interwebs. Yay! New stuff!

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