I’ve been working on the RawShaping project some more, and right now it’s actually working well enough to start experimenting a bit. I’ve uploaded a (bad) video of how it works right now to youtube, (update: another one here), it should give an idea on what the tool looks like (although the video compression and real-world lighting conditions really don’t help). There is plenty of room for improvement, of course, but for a one-man job it’s pretty nice 🙂
My current to-do list:
- Accuracy improvements
- Cutoff plane by example
- Depth-of-field
- Surface reconstruction
- Performance through improved parallelism
- Persistent program state
- Improved surface reconstruction through feature tracking and temporal coherence
- Voice control
- More coloring schemes
- More file exporters
- Background file exporting
- Tool chain integration
As you can see, this will keep me busy for quite some time. I didn’t really realize that it would be this much work when I started it, but at least it’s interesting stuff 😉
Hai guys! I’ve gotten myself a new toy – a Kinect.
This should at the very least be nice to fool around with, and maybe even good enough to use in one of my academic experiments 🙂
When I’m comfortable enough with the technology, I’ll also put up a couple of tutorials on how to make good use of it.
Oh. and a happy new year to all! May you all lead an interesting life 😉
Slowly this site is gaining more and more content, yay! I dug up some of my more interesting projects, which can be accessed in the Projects section. Right now I’ve added just a couple, I may add more later.
Regrettably, some of the stuff I did was lost during one (or more) system upgrade(s), I hope I can recover some of that stuff (like designing the future, the amphibious fireman robot, the simulated immune system and more great stuff)
I’ve just decided to write tutorials for some of the stuff I’m working on, which can be found [here]. Right now there’s not a whole lot to see until I figure out how to make code *somewhat* readable on teh interwebs. Yay! New stuff!
Last friday I went to visit an industrial machinery exibition, with lots of big welding robots and stuff. Turns out that 3D scanning is fairly commonplace in the industrial sector, only it’s normally used for automated quality control – make something out of steel or whatever and then optically verify that it meets the specifications. The devices were kind of big and just about all of them were variations on the laser-line-scanning apparatus. There were some good ideas though, so I guess my trip wasn’t a complete waste of time.
A good one was to use a modified flash bulb to project a pattern across the target object – a technique usually done with a beamer. I might attempt to make something like that myself, although I foresee some issues with focusing the pattern. It seems like it’s doable, though.