RawShaping 0.28a

I’ve been working on the RawShaping project some more, and right now it’s actually working well enough to start experimenting a bit. I’ve uploaded a (bad) video of how it works right now to youtube, (update: another one here), it should give an idea on what the tool looks like (although the video compression and real-world lighting conditions really don’t help). There is plenty of room for improvement, of course, but for a one-man job it’s pretty nice 🙂

My current to-do list:

  • Accuracy improvements
  • Cutoff plane by example
  • Depth-of-field
  • Surface reconstruction
  • Performance through improved parallelism
  • Persistent program state
  • Improved surface reconstruction through feature tracking and temporal coherence
  • Voice control
  • More coloring schemes
  • More file exporters
  • Background file exporting
  • Tool chain integration

As you can see, this will keep me busy for quite some time. I didn’t really realize that it would be this much work when I started it, but at least it’s interesting stuff 😉

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