I’ve been working on the RawShaping project some more, and right now it’s actually working well enough to start experimenting a bit. I’ve uploaded a (bad) video of how it works right now to youtube, (update: another one here), it should give an idea on what the tool looks like (although the video compression and real-world lighting conditions really don’t help). There is plenty of room for improvement, of course, but for a one-man job it’s pretty nice 🙂
My current to-do list:
- Accuracy improvements
- Cutoff plane by example
- Depth-of-field
- Surface reconstruction
- Performance through improved parallelism
- Persistent program state
- Improved surface reconstruction through feature tracking and temporal coherence
- Voice control
- More coloring schemes
- More file exporters
- Background file exporting
- Tool chain integration
As you can see, this will keep me busy for quite some time. I didn’t really realize that it would be this much work when I started it, but at least it’s interesting stuff 😉
Posted on April 4, 2011, 8:49 am By GrandMaster
No comments yet Categories: Computer vision, Virtual Reality